Table of Contents

Struct DmoWavesReverb.Params

Namespace
NAudio.Dmo.Effect
Assembly
NAudio.Dmo.dll

DMO Reverb Params

public struct DmoWavesReverb.Params
Inherited Members

Fields

HighFreqRtRatioDefault

DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT

public const float HighFreqRtRatioDefault = 0.001

Field Value

float

HighFreqRtRatioMax

DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX

public const float HighFreqRtRatioMax = 0.999

Field Value

float

HighFreqRtRatioMin

DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN

public const float HighFreqRtRatioMin = 0.001

Field Value

float

InGainDefault

DSFX_WAVESREVERB_INGAIN_DEFAULT

public const float InGainDefault = 0

Field Value

float

InGainMax

DSFX_WAVESREVERB_INGAIN_MAX

public const float InGainMax = 0

Field Value

float

InGainMin

DSFX_WAVESREVERB_INGAIN_MIN

public const float InGainMin = -96

Field Value

float

ReverbMixDefault

DSFX_WAVESREVERB_REVERBMIX_DEFAULT

public const float ReverbMixDefault = 0

Field Value

float

ReverbMixMax

DSFX_WAVESREVERB_REVERBMIX_MAX

public const float ReverbMixMax = 0

Field Value

float

ReverbMixMin

DSFX_WAVESREVERB_REVERBMIX_MIN

public const float ReverbMixMin = -96

Field Value

float

ReverbTimeDefault

DSFX_WAVESREVERB_REVERBTIME_DEFAULT

public const float ReverbTimeDefault = 1000

Field Value

float

ReverbTimeMax

DSFX_WAVESREVERB_REVERBTIME_MAX

public const float ReverbTimeMax = 3000

Field Value

float

ReverbTimeMin

DSFX_WAVESREVERB_REVERBTIME_MIN

public const float ReverbTimeMin = 0.001

Field Value

float

Properties

HighFreqRtRatio

High-frequency reverb time ratio.

public float HighFreqRtRatio { get; set; }

Property Value

float

InGain

Input gain of signal, in decibels (dB).

public float InGain { get; set; }

Property Value

float

ReverbMix

Reverb mix, in dB.

public float ReverbMix { get; set; }

Property Value

float

ReverbTime

Reverb time, in milliseconds.

public float ReverbTime { get; set; }

Property Value

float