Enum AudioStreamCategory
- Namespace
- NAudio.CoreAudioApi
- Assembly
- NAudio.Wasapi.dll
Specifies the category of an audio stream. https://docs.microsoft.com/en-us/windows/win32/api/audiosessiontypes/ne-audiosessiontypes-audio_stream_category AUDIO_STREAM_CATEGORY
public enum AudioStreamCategory
Fields
Alerts = 4Alert sounds.
BackgroundCapableMedia = 2Media that can be streamed when the app is in the background.
Communications = 3Real-time communications, such as VOIP or chat.
FarFieldSpeech = 12Media is audio captured with the intent of capturing voice sources located in the ‘far field’. (Far away from the microphone.)
ForegroundOnlyMedia = 1Media that will only stream when the app is in the foreground.
GameChat = 8Game chat audio. Similar to AudioCategory_Communications except that AudioCategory_GameChat will not attenuate other streams.
GameEffects = 6Game sound effects.
GameMedia = 7Background audio for games.
Media = 11Stream that includes audio without dialog.
Movie = 10Stream that includes audio with dialog.
Other = 0Other audio stream.
SoundEffects = 5Sound effects.
Speech = 9Speech
UniformSpeech = 13Media is captured audio that requires consistent speech processing for the captured audio stream across all Windows devices. Used by applications that process speech data using machine learning algorithms.
VoiceTyping = 14Media is audio captured with the intent of enabling dictation or typing by voice.