Table of Contents

Enum AudioStreamCategory

Namespace
NAudio.CoreAudioApi
Assembly
NAudio.Wasapi.dll
public enum AudioStreamCategory

Fields

Alerts = 4

Alert sounds.

BackgroundCapableMedia = 2

Media that can be streamed when the app is in the background.

Communications = 3

Real-time communications, such as VOIP or chat.

FarFieldSpeech = 12

Media is audio captured with the intent of capturing voice sources located in the ‘far field’. (Far away from the microphone.)

ForegroundOnlyMedia = 1

Media that will only stream when the app is in the foreground.

GameChat = 8

Game chat audio. Similar to AudioCategory_Communications except that AudioCategory_GameChat will not attenuate other streams.

GameEffects = 6

Game sound effects.

GameMedia = 7

Background audio for games.

Media = 11

Stream that includes audio without dialog.

Movie = 10

Stream that includes audio with dialog.

Other = 0

Other audio stream.

SoundEffects = 5

Sound effects.

Speech = 9

Speech

UniformSpeech = 13

Media is captured audio that requires consistent speech processing for the captured audio stream across all Windows devices. Used by applications that process speech data using machine learning algorithms.

VoiceTyping = 14

Media is audio captured with the intent of enabling dictation or typing by voice.